Winds of Trade Dev Update #8 (or so)
I think it's a good time to let everyone know the latest updates I have made to Winds of Trade. They are not super exciting, to be honest, but they were things I had to get out of the way before starting progress on the new features I plan to implement soon. Here are the details: Added a basic settings window where the player can change the music and sound effects volume, the size of the UI and a few graphical settings. Added a "buy max" button in the city window, so the player can automatically purchase the maximum amount of a specific commodity (limited by ship cargo capacity, commodity availability and, of course, funds). Added 'click' sounds to the UI buttons. Improved the overall appearance of the game lighting by tweaking the ambient light settings and a few camera image effects. Fixed a bug that caused the camera to be in a random position when loading a game instead of where the player left it. Changed the background screen while the game is loadin...