So It Begins...
My idea is to update this blog in (hopefully) a weekly fashion with any news related to the development of Winds of Trade. What the hell is Winds of Trade, you might be wondering... If so, just take a look at the sidebar.
What are the objectives for this blog? Well:
1) Create a community around the game-to-be.
2) Provide insight into the development process that an indie game goes through.
3) Discuss topics related to the most challenging technical aspects of game development. This includes a bit of game design, a bit of UX, a bit of algorithm design and analysis...
4) Receive feedback on the way I'm doing things.
Enjoy! And thanks for reading!
What are the objectives for this blog? Well:
1) Create a community around the game-to-be.
2) Provide insight into the development process that an indie game goes through.
3) Discuss topics related to the most challenging technical aspects of game development. This includes a bit of game design, a bit of UX, a bit of algorithm design and analysis...
4) Receive feedback on the way I'm doing things.
Enjoy! And thanks for reading!
Hello!
ResponderEliminarGreat game concept, project and blog. I am developing a medieval RTS with a friend and your blog is very interesting for us. I will read all the entries.
Good luck with the project!
Saludos desde España!
Jesús